Showing posts with label Virtools. Show all posts
Showing posts with label Virtools. Show all posts

Anti Money Laundering

In this immersive learning game the player will experience how money laundering can be used to support financial crime and they will be able to describe the steps they should take to ensure that they understand their own responsibilities with a firm.

I led the design on this game. This included working with our business partners, creating documentation, writing the scripts, building the scenarios using in-house tools and organising voice actors.


Data Security

The implication of data loss can be very serious. Criminals who obtain customer data can use it to commit fraud and this can have far reaching consequences. This immersive learning simulation will take the player on a journey where they will experience for themselves how they can help prevent risks.

I led the design on this game. This included working with our business partners, creating documentation, writing the scripts, building the scenarios using in-house tools and organising voice actors.

NanoMedicine

I created and maintained design documentation, made prototypes, implemented cutscenes and collaborated on the games design for the NanoMedicine game.

Click here to play.

NanoImaging

For the NanoImaging project I created documentation, collaborated to create the games design and worked on other elements such as the information screens.

Click here to play.

Domino Track

This is a Virtools interactive animation that I made for a unit at London South Bank University using the Physics pack. A track of domino's has been set up in a playroom. The player must interact with the game to see the domino's fall.

Click here to play.



SeriousPolicy

While at PlayGen I contributed to gameplay tweaking, testing and script writing on projects such as SeriousPolicy.

Click here to play.