A game of college pranks, bets and mischief on Facebook! In a similar style to games such as Mafia Wars and Sorority Life, College King challenges players to do anything they can to make money, earn popularity and generally become bad students!
The game was an application played within Facebook. Working with a hugely talented programmer, I designed, wrote and planned the game.
Alans
This is my final year project that I directed, designed and produced. Built using the Source engine (Half-Life 2: Episode 2).
"A new cult has started in a small town, offering to take its recruits to a new planet for a greater life. At the local Police Station new recruits Sam and Larry have been tasked with investigating. Once in they discover some strange experiments but must use this technology to get to its leader and arrest him!"
Click here to play.
"A new cult has started in a small town, offering to take its recruits to a new planet for a greater life. At the local Police Station new recruits Sam and Larry have been tasked with investigating. Once in they discover some strange experiments but must use this technology to get to its leader and arrest him!"
Click here to play.
Anti Money Laundering
In this immersive learning game the player will experience how money laundering can be used to support financial crime and they will be able to describe the steps they should take to ensure that they understand their own responsibilities with a firm.
I led the design on this game. This included working with our business partners, creating documentation, writing the scripts, building the scenarios using in-house tools and organising voice actors.
I led the design on this game. This included working with our business partners, creating documentation, writing the scripts, building the scenarios using in-house tools and organising voice actors.
Data Security
The implication of data loss can be very serious. Criminals who obtain customer data can use it to commit fraud and this can have far reaching consequences. This immersive learning simulation will take the player on a journey where they will experience for themselves how they can help prevent risks.
I led the design on this game. This included working with our business partners, creating documentation, writing the scripts, building the scenarios using in-house tools and organising voice actors.
I led the design on this game. This included working with our business partners, creating documentation, writing the scripts, building the scenarios using in-house tools and organising voice actors.
NanoMedicine
I created and maintained design documentation, made prototypes, implemented cutscenes and collaborated on the games design for the NanoMedicine game.
Click here to play.
Click here to play.
NanoImaging
For the NanoImaging project I created documentation, collaborated to create the games design and worked on other elements such as the information screens.
Click here to play.
Click here to play.
Domino Track
This is a Virtools interactive animation that I made for a unit at London South Bank University using the Physics pack. A track of domino's has been set up in a playroom. The player must interact with the game to see the domino's fall.
Click here to play.
Click here to play.
Antarctica Act
This is a Unreal Tournament 2004 map that I made for a unit at London South Bank University. An Assault map featuring snowy terrain, some destructive vehicles and a dangerous inside section.
Click here to play.
Click here to play.
SeriousPolicy
While at PlayGen I contributed to gameplay tweaking, testing and script writing on projects such as SeriousPolicy.
Click here to play.
Click here to play.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjraZiM3LOQKRb6fyrONrDOEmf1milvtRVmcj1YMtqdaUdK23d8xuXLsr2k-KHp2IAZY6xP9baOSkudHtj0oe9vs-T2QZXNew2hj7fz20MJT3GL9Mq3Y_3ecn78acg-jrLiFC96psZ4XjWV/s320/jet.jpg)
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